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H
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I
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J
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K
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L
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M
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N
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O
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P
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R
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S
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T
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U
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V
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Z
A
addColPal() (gamedata.GameData method)
,
[1]
addPalette() (colorpalette.ColorPaletteDock method)
(gamedata.ColorPalettes method)
,
[1]
addPaletteReq() (colorpalette.ColorPaletteDock method)
addPalRow() (pixelpalette.Contents method)
addPixRow() (gamedata.GameData method)
,
[1]
addRow() (gamedata.PixelPalettes method)
,
[1]
B
bakeDiff() (canvas.GraphicsScene method)
bakeOverlay() (canvas.GraphicsScene method)
batchUpdate() (gamedata.PixelPalettes method)
,
[1]
C
canvas
module
clamp() (pixelpalette.Overlay method)
clear() (canvas.Overlay method)
closeEvent() (colorpalette.ColorPaletteDock method)
(pixelpalette.PixelPaletteDock method)
cmdAddColPal (class in history)
cmdAddPixRow (class in history)
cmdRemColPal (class in history)
cmdRemPixRow (class in history)
cmdSetCol (class in history)
cmdSetColPalName (class in history)
cmdSetPixBatch (class in history)
Color (class in colorpalette)
(class in colorpicker)
colorpalette
module
ColorPalette (class in colorpalette)
(class in colorpicker)
ColorPaletteDock (class in colorpalette)
ColorPalettes (class in gamedata)
,
[1]
colorpicker
module
ColorPicker (class in colorpicker)
ColorPreview (class in colorpalette)
ColorValidator (class in colorpicker)
Contents (class in pixelpalette)
copy() (canvas.GraphicsScene method)
(canvas.Subject method)
D
deselect() (colorpalette.Color method)
(colorpicker.Color method)
downsample() (in module colorpicker)
drawBackground() (canvas.GraphicsScene method)
drawForeground() (canvas.GraphicsScene method)
E
eventFilter() (canvas.GraphicsView method)
(colorpicker.ColorPicker method)
F
fill() (colorpalette.Color method)
(colorpicker.Color method)
fillPixel() (canvas.Overlay method)
floodFill() (canvas.Overlay method)
fromFilename() (gamedata.GameData class method)
,
[1]
G
gamedata
module
,
[1]
GameData (class in gamedata)
,
[1]
genColorDATFile() (jide.jide method)
genCoords() (pixelpalette.PixelPalette method)
genDATFiles() (jide.jide method)
genLocCache() (pixelpalette.PixelPalette method)
genPalette() (pixelpalette.PixelPalette method)
genPixelDATFile() (jide.jide method)
getColor() (colorpicker.ColorPicker method)
getColPal() (gamedata.GameData method)
,
[1]
getColPalNames() (gamedata.GameData method)
,
[1]
getColPals() (gamedata.GameData method)
,
[1]
getCoords() (pixelpalette.Overlay method)
getElement() (gamedata.GameData method)
,
[1]
getPalettes() (gamedata.PixelPalettes method)
,
[1]
getPixelPalettes() (gamedata.GameData method)
,
[1]
GraphicsScene (class in canvas)
GraphicsView (class in canvas)
H
handlePrefsBtns() (preferences.Preferences method)
history
module
hoverMoveEvent() (canvas.Overlay method)
I
idUcs() (preferences.Preferences method)
inSelection() (pixelpalette.PixelPalette method)
items() (gamedata.ColorPalettes method)
,
[1]
J
jide
module
jide (class in jide)
K
keys() (gamedata.ColorPalettes method)
,
[1]
L
loadJCAP() (jide.jide method)
loadProject() (jide.jide method)
M
marchAnts() (canvas.Overlay method)
module
canvas
colorpalette
colorpicker
gamedata
,
[1]
history
jide
pixelpalette
preferences
source
mouseDoubleClickEvent() (colorpalette.Color method)
mouseMoveEvent() (canvas.Overlay method)
(pixelpalette.Overlay method)
mousePressEvent() (canvas.Overlay method)
(colorpalette.Color method)
(colorpicker.Color method)
(pixelpalette.Overlay method)
mouseReleaseEvent() (canvas.Overlay method)
N
normalize() (in module colorpicker)
O
openPicker() (colorpalette.ColorPalette method)
Overlay (class in canvas)
(class in pixelpalette)
P
paintEvent() (colorpalette.Color method)
(colorpalette.ColorPreview method)
(colorpicker.Color method)
(pixelpalette.Overlay method)
palRowCntChanged() (pixelpalette.Contents method)
paste() (canvas.Overlay method)
pixelpalette
module
PixelPalette (class in pixelpalette)
PixelPaletteDock (class in pixelpalette)
PixelPalettes (class in gamedata)
,
[1]
preferences
module
Preferences (class in preferences)
previewColor() (colorpalette.ColorPalette method)
(gamedata.GameData method)
,
[1]
R
redo() (history.cmdAddColPal method)
(history.cmdAddPixRow method)
(history.cmdRemColPal method)
(history.cmdRemPixRow method)
(history.cmdSetCol method)
(history.cmdSetColPalName method)
(history.cmdSetPixBatch method)
remColPal() (gamedata.GameData method)
,
[1]
removePalette() (colorpalette.ColorPaletteDock method)
removePaletteReq() (colorpalette.ColorPaletteDock method)
remPalette() (gamedata.ColorPalettes method)
,
[1]
remPalRow() (pixelpalette.Contents method)
remPixRow() (gamedata.GameData method)
,
[1]
remRow() (gamedata.PixelPalettes method)
,
[1]
renamePalette() (colorpalette.ColorPaletteDock method)
renamePaletteReq() (colorpalette.ColorPaletteDock method)
renderPaste() (canvas.Overlay method)
resizeSubject() (canvas.Subject method)
S
select() (colorpalette.Color method)
(colorpicker.Color method)
selectColor() (colorpalette.ColorPalette method)
(colorpicker.ColorPalette method)
selectFile() (jide.jide method)
selectRegion() (canvas.GraphicsScene method)
selectSubjects() (pixelpalette.Overlay method)
(pixelpalette.PixelPalette method)
sendColorUpdate() (colorpalette.ColorPalette method)
set24BitColors() (colorpicker.ColorPicker method)
set24BitHex() (colorpicker.ColorPicker method)
set8BitColors() (colorpicker.ColorPicker method)
set8BitHex() (colorpicker.ColorPicker method)
setCanvas() (jide.jide method)
setColor() (canvas.Overlay method)
(colorpicker.ColorPicker method)
(gamedata.GameData method)
,
[1]
setColorPalette() (canvas.GraphicsScene method)
(colorpalette.ColorPaletteDock method)
(pixelpalette.PixelPalette method)
setColors() (pixelpalette.Tile method)
setColorSwitchEnabled() (canvas.GraphicsScene method)
(colorpalette.ColorPreview method)
setColorTable() (canvas.Overlay method)
(canvas.Subject method)
setColPalName() (gamedata.GameData method)
,
[1]
setCopyActive() (jide.jide method)
setCpuPort() (preferences.Preferences method)
setData() (pixelpalette.Tile method)
setDims() (pixelpalette.Overlay method)
setGpuPort() (preferences.Preferences method)
setHeight() (canvas.Overlay method)
(canvas.Subject method)
setName() (gamedata.ColorPalettes method)
,
[1]
setPalette() (colorpalette.ColorPalette method)
setPasteActive() (jide.jide method)
setPixBatch() (gamedata.GameData method)
,
[1]
setPixel() (canvas.Subject method)
setPrimaryColor() (canvas.GraphicsScene method)
(colorpalette.ColorPreview method)
setPrimaryIndex() (colorpalette.ColorPreview method)
setSecondaryColor() (colorpalette.ColorPreview method)
setSecondaryIndex() (colorpalette.ColorPreview method)
setSubject() (canvas.GraphicsScene method)
setTool() (canvas.GraphicsScene method)
(canvas.Overlay method)
setUndoStack() (gamedata.GameData method)
,
[1]
setup() (colorpalette.ColorPalette method)
(colorpalette.ColorPaletteDock method)
(pixelpalette.Contents method)
(pixelpalette.PixelPalette method)
(pixelpalette.PixelPaletteDock method)
setupActions() (jide.jide method)
setupDocks() (jide.jide method)
setupStatusBar() (jide.jide method)
setupTabs() (jide.jide method)
setupToolbar() (jide.jide method)
setupWindow() (jide.jide method)
setWidth() (canvas.Overlay method)
(canvas.Subject method)
source
module
Source (class in source)
startPasting() (canvas.GraphicsScene method)
Subject (class in canvas)
switchColors() (colorpalette.ColorPalette method)
T
Tile (class in pixelpalette)
U
undo() (history.cmdAddColPal method)
(history.cmdAddPixRow method)
(history.cmdRemColPal method)
(history.cmdRemPixRow method)
(history.cmdSetCol method)
(history.cmdSetColPalName method)
(history.cmdSetPixBatch method)
update() (canvas.Subject method)
(pixelpalette.Tile method)
updateSceneForeground() (canvas.Overlay method)
updateSubjects() (pixelpalette.PixelPalette method)
upsample() (in module colorpicker)
V
validate() (colorpicker.ColorValidator method)
values() (gamedata.ColorPalettes method)
,
[1]
verifyCurrentPalette() (colorpalette.ColorPaletteDock method)
Z
zoomCanvas() (canvas.GraphicsView method)
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